Treyarch have finally released their 1.06 patch for Call of Duty: Black Bug Ops. Unfortunately it’s not the update I was expecting. Treyarch keep releasing a large “in progress” list and then only do a few updates at a time.
Fair enough, they are now starting to fix the bugs with Black Ops, but why keep promising that they are going to give us features that have been in the Xbox 360 version for some time now! I was really looking forward to the dolly cam and the fix for the red diamond that appears when in the Gunship, Valkyrie Rocket and Chopper Gunner.
- Backward compatibility for films created before Patch 1.05
- Issues with weapon purchases after prestiging in some cases
- Leaving a server and joining a different server, could briefly show the Map of the previous server
- Duplicate player name on a server now becomes playername+slotnumber instead of ‘Unknown Soldier’
- During a ‘Demolition’ match, the ‘Auto-balancing teams’ options may cause a ‘Defender’ player to respawn with a ‘Bomb’ icon in his inventory
- Minor Shader Warming speed increase
- One In The Chamber no longer counts democlient as a live player
- 16x AA menu option for compatible graphics cards
- Additional Stability improvements
There are still a few bugs with Black Ops which have not been addressed in the latest patch. A few of these are listed below,
- You can now play older theatre recordings
- Maps now load quicker than before with Shader Warming on, although not significantly
- The stutter when leaving a map has still not gone
- Kill-cam slow-mo has still not been re-instated
- Cannot choose class when map is in pre-match mode after pressing escape
- Game still has random crashes under certain circumstances
Anyway, the patch has now been released. Lets just hope they have fixed more things than they broke / not fixed!
